STEM education in schools can be of little interest to teenagers. However, throw some cutting edge technologies into the mix and it becomes an exciting experience, brought into their classroom on a small budget.
This presentation aims to give you an example of how to engage students with STEM education. A number of schools are already using LEGO Mindstorms or Arduino robots as a means to teach software engineering. With just a small addition to this hardware, it is possible to control these robots with your thoughts - not just on-site, but over the Internet at any given location.
4-3-2-1 MindCrawler is an educational project combining four schools in three countries.
Having started off as the co-founder and CTO of an Internet service provider, Gerald transitioned into photography, which then led him onto another path - teaching. Currently working as an IT teacher at the Tourism School in Bad Hofgastein/Salzburg, he bases his planning and coordinating efforts there, and never ceases to stop taking out-of-the box ideas to the next level.